![]() ![]() It's fantastic what possibilities this game has to offer from the very beginning. You will have to deal with all these issues from the very beginning. So now one more stop at the other end of town (so it still spills as much money as possible) and we have - we have two stops, but what's next? How and where to take the bus? Where should he go? Should he wait at the bus stop to fill up, or should he leave now? And what will be the service intervals? Will he have more than two stops and in what order will he serve them? Can I choose from several buses? What will be the operating costs? And how high will the initial cost of building roads? We choose the type of stop, and according to the area that the stop can serve, we look for a suitable place, we click on a free square on the map and boom, we have a bus stop. ![]() So we have buses and trucks, trains, ships and planes (helicopters). As the director of a transport company, you can transport goods in 4 basic ways: by road, by rail, by air and by sea. From the beginning, it is just a very modest house with wooden fencing, but if you are handy, it can become a modern "business center" like J&T on Patrónka :-) - in short, a multi-storey building with concrete fencing and its own parking lot.Īfter completing this basic procedure, you can roll up your sleeves and start working. I remember always looking for the biggest city for the headquarters so that I would "not be in a forkhole", the fact is that it is possible to build "in the middle of nowhere". First, set up your main tent, choose a name, a "company color" and a director's (or director's) face. In this game you are the director of a transport company. One would think that "it's some kind of guilt." But then it all starts. You are on a green field, here and there a farm, a mine, a slaughterhouse, an ironworks, and a few larger or smaller places. The game starts as a classic strategic dozen. And it was no different in this case either. You could say that the game that Sid Meier released on the air was always at least a bomb, if not more. To get to the point: Transport Tycoon de Luxe is the work of Microprose, the head of which is the legendary Sid Meier (the main programmer of the game is Chris Sawyer), who is responsible for all those "ufá and x-comy", "civilizations", Colonization and many other very good games. When I first came to to download some games and saw the fact that such a game with a big G-A-M-E and such a BOMB doesn't have a review here yet, I decided to change it. ![]()
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